Roundball and the stuff of dreams.
* Take the two best players in U.S. basketball today. Interview them.
Photograph them in action. Study their moves. Study their stats. Study their styles.
* Then, with their help, bit by bit craft a scenario on computer disk.
Create in the machine an event which may never happen in real life.
Put the two together on a dream court for an electronic afternoon of one-on-one.
* Make it real, sure - with fatigue factors, hot and cold streaks, fouls, a
shot clock. But maybe throw in a little whimsy, too - a funny referee, a shattering
backboard, even instant replay.
* The name of the game is One-on-One. You're Larry Bird or you're Dr.Julius Erving.
That's the last decision you'll have plenty of time to make.
The capabilities of the on-screen players reflect those of their real life counterparts. Dr. Julius Erving is the player in the all blue strip. Larry Bird is the player in the white shirt.
Dr. Julius Erving is programmed to be a step quicker driving to the basket. His moves in close are fancier and he can stretch higher and farther and hang in the air longer.
Larry Bird is bigger and stronger, so he's better rebounder and plays more physically intimidating defensive game. Hs also got the better outside shot.
Continuous running and jumping tires a player out; dribbling slowly and in place gives a little energy back to both players; calling time out gives everyone a full rest.
All this is reflected by changes in each player´s fatigue bar along the bottom of the screen. The longer the bar, the more fatigued the player. Tired players don´t move as quickly as, or defend and shoot as well as, fresh or rested ones.
To call a time out press [J] for Dr. Julius Erving or [B] for Larry Bird prior to restarting play after scroing.
Peter Porosz words:
"Before there was Michael Jordan and Shaquille O'Neal, there was Julius
Erving and Larry Bird. And before there was NBA Live 2000 from EA Sport,
there was One on One from Electronic Arts - the mother of all basketball
simulations for a home computer.
Published in 1983, One on One inspired a generation of computer sports
games very much like Julius 'Dr. J' Erving and Larry 'Legend' Bird inspired
a generation of basketball players and fans all over the world.
the success of the game, Electronic Arts themselves decided make use of the
concept time and again as they released 'Jordan vs. Bird' on the C64 in
1988 and added a 'Michael Jordan 1-on-1' game mode to the 2000 edition
edition of the PC-based NBA Live series. Though these sequels are also
fine, it is the original that claims for a place in the Hall of Fame of
computer game software.
The idea that real-life athletes and their unique abilities should be
portrayed in a computer game was nothing short of revolutionary in the
The first sports game on the C64 to feature superstars, One on
One captures the graceful athleticism of Erving and the hard-nosed yet
superbly intelligent playing style of Bird with excellent accuracy.
simulation is made even more intriguing by the incorporation of potential
hot streaks and the fatigue factor as well as the opportuntiy to choose
from a range different game styles and rules. Concentrating on the
animation of the players and re-creating the familiar sounds of the
basketball court, the artwork of One on One is also a memorable act.
Fine as the simulation is, the supreme playabilty of One on One is
guaranteed by something else: the sheer fun of the scenario presented.
Without ever getting to see these players in real life or witnessing the
intense NBA rivalry between the Boston Celtics (Larry Bird's franchise) and
the Philadelphia 76'ers (the team Julius Erving played for) you should be
able to enjoy the game to the fullest if you ever laced up or dreamed of
lacing up a pair of basketball boots.
Going one on one against an old
friend in the backyard is basketball in its simplest and purest form -
presented in this computer game with the passion and humour that is the
characteristic of athletes and sports games at their best."
|Setting up a contest
||Larry shaking and baking
||Dr. J going up high for the jam...
||...and bringing down the backboard!
||...so the janitor has to step in.
||Offensive charge drawn by Mr. Smart, Larry Bird.
||Bird releasing the three-pointer.
||Erving on the put-back, high off the glass.