Copyright/Publisher: Firebird/Gigglyworx, Written By: Jo 'Gi-Jo' Bonar assistance from Dave
Designed By: Col 'Rad-Boy' Fuidge & Aunty Milton (& Captain Creative), Graphics By:
Layouts By: Aunty Milton, Music by: Rob Hubbard & Jori Olkkonen, Loading
screen By: Bob Stevensson,
Release Year: 1987, Genre: Cycle Sports, Number Of Players: 1
The objective of BMX Kidz is to progress through an increasingly difficult series
of tracks within a predetermined time limit, whilst performing a set number of stunts
or wheelies. The course consist of steep hills and scroll from left to right in
accordance with the biker.
Collisions with other riders result in a decrease of 'spokes', which are
supplemented by collecting glowing wheels. Energy is similarly depleted as time
passes, and is replenished by collecting cans of fizzy pop.
This is a very well-presented game marred initially by the rather frustrating
gameplay. The exact method and number of stunts to be carried out is a bit vague,
and it's really a matter of trial and error before you can complete the second level.
Get past this initial awkwardness, however, and the game becomes more enjoyable.
It has a very good front end: a brilliant title tune with some really clear speech,
an extensive high score table with more great music, and some humorous
hip-talk judgements on your performance. Add this to the appealing gameplay and it's
well worth a look.
Thrill to the delights of BMX racing in this rather simple racing game:
charge along the track, pick up the objects strewn around and race for the
finish line. Graphically the game is quite decent: the backgrounds appear solid
and work very well, but the sprites are a trifle messy.
Sound is very good with some intelligible sppech and a great Rob Hubbard tune
on the intro screen. It takes a few games to gain full control of the bike
as you fling it through gravity defying stunts, but overall BMX Kidz is an
entertaining two quid's worth.