Stunt Bike Simulator
Copyright/Publisher: Silverbird/Probe Software Ltd,
Programmed By: W.R. Burey,
Release Year: 1988, Genre: Motorcycle Sports,
Number Of Players: 1
Chad Adams, being a bit of a peseur, has set himself five darting tasks, in
order to show off to all his stuntmen rivals.
The first task sees our heroflying low over a road on a hang-glider, and you
have to steer his bike underneath it, dodging cones as you go. When the time is
right, a stab of the fire button lowers Chad onto the saddle, from where he
drives on to the finishing line.
Bunny-hop logs on an obstacle course in stunt two, then leap through hoops
of flame on a similar course in stunt three. Obstacles have to be avoided before
a lorry is boarded at the end of task four, and a helicopter is your final vehicle
to transfer to.
What an absurd game! The silliness begins with a bike driving itself down a road
while the rider flies above on a hang glider. Thick or what? This section of the
game is also really difficult, requiring pixel-perfect positioning to drop onto
Play in the rest is frustratingly pointless, particularly the hoop level in
which the rider does exactly the same thing no matter where you make him jump.
I'd say that Stunt Bike is one of the unfortunate breed, the game idea without the game.
Another Simulator from Silverbird? Did they buy Code Masters whilst I wasn't looking?!
Well, at least a series of motorcycle stunts is more original than most budget
games, so it's a shame they're so badly done.
All stages are against a strict time limit, which often halted my progress as
I came close to stunt completion, and obstacles in all stages come too thick and
fast to be avoided much of the time, slowing the cycle on impact.
The graphic try hard to be well drawn, and the music is good, even if the sound
effects are basic. The most fun part of the game is Chad's Superman impression
on the fire hoop section, as he seemingly flies through the air when he leaps!