Super Scramble Simulator
Copyright/Publisher: Gremlin Graphics Software Ltd/Magnetic Fields,
Programmed by: Shaun Southern, Graphics by: Andrew Morris,
Release Year: 1989, Genre: Motorcycle Sports, Number Of Players: 1 or 2
After programming Kik Start I and II, Shaun Southern mounts up for yet another
Fifteen courses are divided up into five sets. The three courses in each set must be completed
(in any order) to go on to the next set. If you fail to complete a course inside
the time limit then it's 'game over'.
Courses feature hills, water obstacles, logs, and VW Beetles! Besides
accelerating/braking you can use one of three gears. If you stall the engine, fail over,
or go off the course, you are penalized by crucial seconds being taken off your time limit.
Kik Start 2 is one of the best budget games around. A full price version would
obviously have to be exceptionally good to better its predecessor, and Super
Scramble Simulator isn't.
Replacing the two-player option of Kik Start 2 and mediocre graphics and three
gears which add nothing to playability, especially when the game plays a lot slower.
This would have been a fair budget release, but it's definitely not worth the
full price tag. The whole concept is dated and the side-view graphics are crude.
But most annoying is the way that the slightest error on your riding is
mercilessly punished. This is worsened by the fact that you only get one 'life',
and there's no option to practise the later courses.